Irvine's Vital Stats by Level
Level
|
HP
|
Str
|
Vit
|
Mag
|
Spr
|
Spd
|
Luck
|
1
|
213
|
1
|
1
|
1
|
0
|
19
|
13
|
10
|
579
|
8
|
6
|
8
|
6
|
21
|
14
|
20
|
977
|
14
|
12
|
14
|
11
|
23
|
15
|
30
|
1367
|
20
|
16
|
20
|
15
|
25
|
15
|
40
|
1750
|
25
|
20
|
25
|
19
|
27
|
17
|
50
|
2124
|
30
|
23
|
30
|
22
|
29
|
17
|
60
|
2491
|
34
|
26
|
33
|
25
|
31
|
18
|
70
|
2850
|
37
|
28
|
36
|
27
|
33
|
19
|
80
|
3202
|
40
|
30
|
39
|
28
|
35
|
20
|
90
|
3545
|
43
|
31
|
41
|
28
|
37
|
21
|
100
|
3880
|
45
|
31
|
42
|
28
|
39
|
21
|
Irvine's Limit Break: Shot
When in trouble, Irvine loads his weapon with special ammunition and
assults his opponents with a hail of bullets. After selecting shot,
choose the type of ammo you want Irvine to use. Consider your enemy
before choosing. Do you need the wide-spead damage of Shotgun Ammo,
or a poweful punch against a tough beast?
When the Shot Limit Break begins, two windows appear. The one
on the left shows which enemy(s) you're targeting. Move the cursor
up and down to switch targets while shooting. The window on the right
indicates how much ammo is remainin, and the time before the Limit Break
ends.
Normal Ammo (Normal Shot) |
Inflicts a moderate amount of damage on one enemy, and reloads at an
average speed. You can shift your aim between several targets while
using this type of Ammo. |
Shotgun Ammo (Scatter Shot) |
Similar to Normal Ammo, Shotgun Ammo hits every enemy on-screen with
each shot. |
Dark Ammo (Dark Shot) |
Similar to Normal Ammo, but each time you hit an enemy you have a chance
of causing several abnormal status effects (Sleep, Blind, Poison, Silence,
etc.) |
Fire Ammo (Flame Shot) |
This fire elemental ammo causes damage to all enemies on-screen.
Effective against enemies weak against fire, but doesn't work well on enemies
reistant to fire magic. It will heal enemies that absorb fire magic. |
Demolition Ammo (Canister Shot) |
Although it has a slow load time, it packs a strong punch. Its
downside is that you can only target one enemy at a time, although you
can still cycle through targets. |
Fast Ammo (Quick Shot) |
Think machine gun. It's not very strong, but you can quickly
unload about 25 rounds into a group of enemies. This ammo's speed
makes up for its lack of power. Just make sure you have a healthy
supply, or you'll quickly run out. |
AP Ammo (Armor Shot) |
Armor Piercing (AP) Ammo is much better than the similar Demolition
Ammo. It's stronger than Demolition Ammo and the firing rate is much
faster. |
Pulse Ammo (Hyper Shot) |
This is by far the best ammo you can find. It causes maximum
damgae to a single enemy, and has a great firing rate. Unfortunately,
it's difficult to come by. |
You can find, buy, or refine ammo. You need to refine most of the
good stuff from rare items. Just make sure you keep an ample supply
around, because you don't want want to run out in the middle of the critical
battle.
Ammo-RF List
1 Screw = 8 Normal Ammo
1 Normal Ammo = 1 Fast Ammo
1 Shotgun Ammo = 2 Fast Ammo
1 Bomb Fragment = 20 Fire Ammo
1 Red Fang = 40 Fire Ammo
1 Fuel = 10 Fire Ammo
1 Poison Powder = 10 Dark Ammo
1 Venom Fang = 20 Dark Ammo
1 Missle = 20 Demolition Ammo
1 Runnin Fire = 40 Demolition Ammo
1 Cactus Thorn = 40 Demolition Ammo
1 Sharp Spike = 10 AP Ammo
1 Chef's Knife = 20 AP Ammo
1 Laser Cannon = 5 Pulse Ammo
1 Energy Crystal = 10 AP Ammo
1 Power Generator = 20 Pulse Ammo
|
Irvine's Weapons
Valiant
Cost: 100 Gil
Atk: 12
Hit: 105
|
Items |
Dropped By |
Stolen From |
Card Mod |
Steel Pipe (x1) |
Wendigo (rar), GIM47N (Level 1-29, rare) |
Wendigo |
Elastoid (1 for 1) |
Screw (x4) |
Geezard, GIM47N (rare) |
Geezard |
Geezard (1 for 5) |
|
Ulysses
Cost: 200 Gil
Atk: 15
Hit: 108
|
Items |
Dropped By |
Stolen From |
Card Mod |
Steel Pipe (x1) |
Wendigo (rare), GIM47N (Level 1-29, rare) |
Wendigo |
Elastoid (1 for 1) |
Bomb Fragment |
Bomb |
Bomb |
Bomb (1 for 1) |
Screw (x2) |
Geezard, GIM47N (rare) |
Geezard |
Geezard (1 for 5) |
|
Bismarck
Cost: 400 Gil
Atk: 20
Hit: 110
|
Items |
Dropped By |
Stolen From |
Card Mod |
Steel Pipe (x1) |
Wendigo (rare), GIM47N (Level 1-29, rare) |
Wendigo |
Elastoid (1 for 1) |
Dynamo Stone (x4) |
Blitz (Level 30-100) |
Elastoid (Level 1-29) |
Blitz (1 for 1), Quezacotl (1 for 100) |
Screw (x2) |
Geezard, GIM47N (rare) |
Geezard |
Geezard (1 for 5) |
|
Exeter
Cost: 800 Gil
Atk: 25
Hit: 115
|
Items |
Dropped By |
Stolen From |
Card Mod |
Dino Bone (x1) |
T-Rexaur |
T-Rexaur |
T-Rexaur (2 for 1), Armadodo (1 for 1), Sacred (1 for 100) |
Moon Stone (x1) |
Elnoyle (Level 1-39, rare), Imp (Level 40-100), Torama (Level 40-100) |
Elnoyle |
N/A |
Star Fragment (x1) |
Iron Giant, T-Rexaur (rare), Tri-Face (Level 30-100, rare), Chimera
(Level 20-100, rare), Hexadragon (Level 30-100), Red Dragon (Level 1-44,
rare) |
Iron Giant |
Iron Giant (3 for 1) |
Screw (x18) |
Geezard, GIM47N (rare) |
Geezard |
Geezard (1 for 5) |
|
|